(also known as Chasey)

A very simple children's running game, but played on a unicycle. Three or more players. One player is "it". They chase the others - if the person who is it manages to touch (tag) someone, they become it, instead. Games continues until you get bored. Simple, huh?

Generally, if a player is off their unicycle, they cannot be tagged. However, a player may not dismount just to avoid being caught. Also, if a player falls off because they were riding faster than their competent speed while being chased, then that counts as being tagged.

Variations:

  1. The person who is it has to carry an item, so others can tell who is currently it. Wearing a cap works well. Large juggling balls also work well. Agree whether you may hide the ball behind your back or whether it must be clearly displayed.

  2. "No touch-backs" - you can't tag the person who tagged you.

  3. "Brandy" - person who is it has a ball, and may throw it. If they hit someone, that person is it. I haven't tried this with a unicycle - I suspect too much time would be spent fetching the ball.

  4. More than one person "it" - this works well with many players; it adds the risk of being caught by one person while evading another. This helps where there are less-skilled unicyclists playing. It adds an element of randomness, and prevents the game from fragmenting because poor players can't catch good players and good players don't bother chasing poor ones.

  5. "Barleys" - have some safe area(s) in which a player cannot be tagged. A time limit may be required to get players back onto the field.

home Julian Orbach
Copyright © 1996 Julian Orbach All rights reserved.
Last modified: Mon Sep 2 16:29:41 EDT 1996